*Ajax Stone Survivor Build 24 May 2019

Gear Grid
6 Blue Affinity
6 Green Affinity
6 Red Affinity
Set Bonus: Cycloid Scale

Lantern Glaive
weapon melee spear axe two-handed finesse metal
[Reach 2] [Sharp] Add 1d10 strength to each would attempt. [Early Iron]: When an attack roll result is 1, cancel any hits and end the attack.


Cycloid Scale Hood
armor set scale
Whenever you spend [M], the scales' colors shift. Gain + 1 evasion until your next act.



Monster Grease
item consumable soluble stinky
Gain + 1 evasion
+ 1 evasion



Rainbow Wing Belt
item flammable
When any of your attacks rolls are 1, you may reroll them. Limit, once per attack.


Cycloid Scale Jacket
armor set scale
+ 1 accuracy. When you spend [M], you [Shadow Walk] and may move through spaces survivors occupy without causing collision.


Cycloid Scale Skirt
armor set scale
When you depart, gain survival equal to the number of you have.



Flower Knight Badge
item jewelry badge
[Unique] At the start of the showdown, draw 1 tactics card and gain + 1 evasion token.


Cycloid Scale Sleeves
armor set scale
When you [Shadow Walk] and attack a monster from its blind spot, your weapon gains + 1 accuracy and [Sharp] for the attack.


Cycloid Scale Shoes
armor set scale
[M]: You are not a threat until you attack. If you have the priority target token, gain + 2 survival and remove it.

Fighting Arts & Disorders
Red Fist
At the start of each showdown, each survivor gains + 1 strength token.
Survivors may spend + 1 strength tokens in place of survival.
Champion’s Rite
Before making an attack, you may add your understanding to your accuracy attribute for that attack. Limit, once per showdown.
Once per lantern year, you may ignore one of your severe injury roll results. If you do, gain a random disorder.
You carry the weight of your settlement on your shoulders. Everyone is counting on you to save them, and you will rise to the challenge.
If you are insane when you [depart], gain + 1 survival and + 1 strength token.
When a fellow hunter perishes, you lose control.
When a survivor died during the showdown, suffer the [frenzy] brain trauma.
Weapon Proficiency: Axe Specialist: Yes Master: Yes
Pyschovore - once per Showdown, eat an adjacent survivor's Disorder (they gain 1 bleed) to gain +1 permanent Strength. At end of Showdown, die if no Disorder was eaten. Leyline Walker - +3 Evasion if there is no accessory or armor in your gear gri
Other Conditions
Lifetime re-roll spent