frdestn Survivor Build 06 Feb 2019

Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None


Calcified Shoulder Pads
item bone heavy
Add [3 Armor] to all hit locations. [Ripple Pattern]: When you are attacked, roll 1d10. On a 10+, ignore 1 hit.



Calcified Greeves
item bone heavy
- 1 movement. Add [3 Armor] to all hit locations. Add + 2 [Ripple Pattern] roll results.


Bone Sickle
weapon tool sickle bone
After the Hunt Phase setup, place the [Herb Gathering] event on any hunt space.



Rubber Bone Harness
item bone leather
Once per showdown, you may convert all of your negative attribute tokens to positive attribute tokens of the same type.



First Aid Kit
item heavy
On arrival, all survivors gain + 3 survival. [A]: Remove 1 bleeding or negative attribute token from yourself or an adjacent survivor.



Monster Grease
item consumable soluble stinky
Gain + 1 evasion
+ 1 evasion



Tool Belt
item metal fragile
[Unique] if you have no weapons in your gear grid, gain + 3 evasion. Tools in your gear grid lose [Frail]. Tools with attack profiles gain + 1 speed, + 3 accuracy, and [Sharp].



Power Potion
item consumable
[A] consume: Once per showdown, gain + 1 strength token for each you have.



Green Charm
item jewelry fragile
+ 1
[Undeathable]: When you would die, roll a 1d10. On a 6+, you inexplicably survive.

Fighting Arts & Disorders
Weapon Proficiency: None Specialist: No Master: No
Other Conditions