John Everlasting Survivor Build 15 Jan 2017

Male
Nickname
Epithet
Dysentery
Story
Gear Grid
2 Blue Affinity
3 Green Affinity
0 Red Affinity
Set Bonus: None
    3    
  head




Screaming Horns
armor set bone
[A]: Scream. Non-deaf insane survivors gain + 1 movement until the end of the round. All other survivors gain + 1 insanity.
 

         
    2    
  waist




Screaming Skirt
armor set fur
Thick, protective fur protects your parts. Add + 1 to severe waist injury roll results.
 

         

  




Monster Grease
item consumable soluble stinky
Gain + 1 evasion
+ 1 evasion
 

         

  
1
2
7
1
Founding Stone
weapon melee stone
Spend [A] to sling the stone from anywhere on the board! Archive this card for 1 automatic hit that inflicts a critical wound. Archive: Return this card to the game box.
 

         
    2    
  body




Screaming Coat
armor set fur
[Slam]: Spend [M] to full more forward in a straight line. If you move 4+ spaces and stop adjacent to a monster, it suffers [Knockback 1] and - 1 toughness until the end of the round.
 

         

  




Bandages
item
[A]: Remove up to 2 bleeding tokens from yourself or an adjacent survivor.
 

         
    2    
  legs




Gorment Boots
armor set gormskin heavy
Other survivors may move through but not end movement in a space you occupy.
 

         

  
1
1
8
1
Round Leather Shield
weapon melee shield leather
Add 1 [Armor] to all hit locations. [Block 1]: Spend [A] to ignore 1 hit the next time you are attacked. Last until your next act. You cannot use block more than once per attack.
 

         
    2    
  arms




Screaming Bracers
armor set fur
On arrival, if possible, add an Acanthus Plant terrain card to the showdown. When you activate terrain, you may add + 2 to your roll result.
 

         
 
Fighting Arts & Disorders
Tenacious
When your wound attempt on a hit location is a failure, you may put that hit location back on top of the deck instead of the discard pile.
Limit, once per round.
Enfeebled
You are a delicate flower, wilting in the darkness.
It takes one less bleeding token to kill you.
 
Weapon Proficiency: Bow Specialist: No Master: No
Abilities
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Impairments
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Other Conditions
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Notes
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