Tinker Survivor Build 07 Nov 2017

Female
Nickname
Epithet
Hunting
Story
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None

  




Dried Acanthus
item herb consumable
When you depart, gain + 2 survival. When you suffer a severe injury, ignore it and archive this card instead.
 

         

  




None
gear
None
 

         

  




Whisker Harp
item instrument noisy
On [arrival], all survivors gain + 1 survival. [A]: Strum. Roll 1d10. On a result of 6+ discard 1 mood currently in play.
 

         

  




None
gear
None
 

         

  




None
gear
None
 

         

  




None
gear
None
 

         
    1    
  waist




Cloth
armor
The Cloth protects your waist. Gain 1 armor point at the waist hit location.
 

         

  




None
gear
None
 

         

  
1
1
7
3
Bone Darts
weapon ranged thrown bone
Range 6. [Frail]: When you attempt to wound a super-dense hit location, this weapon breaks. Archive this card at the end of the attack.
 

         
 
Fighting Arts & Disorders
Burning Focus
If you have 0 survival at the start of your act, gain 1 survival.
Binge Eating Disorder
Eating is the only thing that helps you escape your miserable life.
You cannot [depart] unless you have [consumable] gear in your gear grid.
You must consume if a choice to consume arises.
 
Weapon Proficiency: Bow Specialist: No Master: No
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