Elizabeth Survivor Build 30 Sep 2018

Female
Nickname
Epithet
Hunting
Story
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None

  




Bandages
item
[A]: Remove up to 2 bleeding tokens from yourself or an adjacent survivor.
 

         

  head




Skull Helm
armor bone fragile
When you suffer a severe head injury, the Skull Helm is destroyed. Archive this card.
 

         

  




Healing Potion
item consumable fragile
At the end of the showdown, if you suffered any permanent injuries, you may archive this card and remove one of your choice.
 

         

  
1
1
8
1
Round Leather Shield
weapon melee shield leather
Add 1 [Armor] to all hit locations. [Block 1]: Spend [A] to ignore 1 hit the next time you are attacked. Last until your next act. You cannot use block more than once per attack.
 

         
    1    
  waist




Cloth
armor
The Cloth protects your waist. Gain 1 armor point at the waist hit location.
 

         

  
1
2
6
3
King Spear
weapon melee spear heavy two-handed
[Reach 2]: May attack from 2 spaces away.
 

         

  




Flower Knight Badge
item jewelry badge
[Unique] At the start of the showdown, draw 1 tactics card and gain + 1 evasion token.
 

         

  




Whisker Harp
item instrument noisy
On [arrival], all survivors gain + 1 survival. [A]: Strum. Roll 1d10. On a result of 6+ discard 1 mood currently in play.
 

         

  




Monster Grease
item consumable soluble stinky
Gain + 1 evasion
+ 1 evasion
 

         
 
Fighting Arts & Disorders
Rhythm Chaser
On [arrival], gain + 1 evasion token. When you are knocked down, if you don’t have an instrument in your gear grid, remove all your + 1 evasion tokens.
Rhythm Chaser cannot be used if there are is any heavy gear in your grid.
 
Weapon Proficiency: None Specialist: No Master: No
Abilities
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Impairments
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Other Conditions
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Notes
Lifetime re-roll spent