Bruiser Acanthus Doctor Survivor Build 26 Jan 2018

Male
Nickname
Epithet
Nameless
Story
Gear Grid
1 Blue Affinity
6 Green Affinity
0 Red Affinity
Set Bonus: None

  




Calcified Shoulder Pads
item bone heavy
Add [3 Armor] to all hit locations. [Ripple Pattern]: When you are attacked, roll 1d10. On a 10+, ignore 1 hit.
 

         

  




Calcified Greeves
item bone heavy
- 1 movement. Add [3 Armor] to all hit locations. Add + 2 [Ripple Pattern] roll results.
 

         

  




Scavenger Kit
item heavy
[Unique] When you defeat a monster, gain either 1 random basic resource or 1 random monster resource from that monster's resource desk.
 

         

  




Rubber Bone Harness
item bone leather
Once per showdown, you may convert all of your negative attribute tokens to positive attribute tokens of the same type.
 

         

  




First Aid Kit
item heavy
On arrival, all survivors gain + 3 survival. [A]: Remove 1 bleeding or negative attribute token from yourself or an adjacent survivor.
 

         

  




Satchel
item heavy stinky
You may depart with one resource card. If that resource is perishable, it is not destroyed.
 

         

  




Tool Belt
item metal fragile
[Unique] if you have no weapons in your gear grid, gain + 3 evasion. Tools in your gear grid lose [Frail]. Tools with attack profiles gain + 1 speed, + 3 accuracy, and [Sharp].
 

         

  




Monster Grease
item consumable soluble stinky
Gain + 1 evasion
+ 1 evasion
 

         

  
1
1
8
2
Bone Pickaxe
weapon tool pickaxe bone
After the Hunt Phase setup, place the [Mineral Gathering] event on any hunt space.
 

         
 
Fighting Arts & Disorders
Acanthus Doctor
You may wear up to 3 [Satchel] gear cards.
When you depart, if you are not wearing any armor, for each [AG] you have, gain + 1 strength token and add [1 Armor] to all hit locations.
Spend [A] and a Flower or [Fresh Acanthus] resource to heal a permanent injury you or an adjacent survivor suffered this showdown.
Otherworldly Luck
During the Hunt and Settlement phase, whenever you roll on a table, you may add + 1 to the roll result. This may not exceed the highest possible result of that table.
(This includes Hunt Events, Story Events, Endeavors, Settlement Events, etc.)
 
Weapon Proficiency: Fist and Tooth Specialist: Yes Master: Yes
Abilities
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Notes
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