GG Survivor Build 08 Feb 2018

Male
Nickname
Epithet
Departing
Story
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: Phoenix
    4    
  arms




Phoenix Gauntlet
armor set feather metal flammable
When you depart, gain + 1 insanity.
 

         

  
1
3
5
2
Sonic Tomahawk
weapon melee axe metal
On a Perfect hit, make 1 additional attack roll. Gain [savage] and [paired]
 

         

  
1
1
6
11
Hollowpoint Arrow
item ammunition arrow
[Slow] [Ammo - Bow] On a hit, monster gains - 1 movement token. Use once per showdown.
 

         
    4    
  waist




Phoenix Faulds
armor set feather metal flammable
When you depart, gain + 1 insanity.
 

         

  




Bloom Sphere
item stinky other
When you are picked as a target, roll 1d10. On a 6+, the monster must pick a new target if possible.
 

         

  
1
1
6
9
Arc Bow
weapon ranged bow two-handed
[Slow] [Range 6] [Cumbersome] Spend [M] as an additional cost of activating this weapon. Range + 2
 

         
    4    
  legs




Phoenix Greaves
armor set feather metal flammable
If insane, gain + 2 movement.
 

         

  head




Phoenix Mask
item mask bone other
[Unique] [Irreplaceable] [Accessory] If insane, you may dodge 1 additional time per round.
 

         

  




Bird Bread
item consumable soluble
[A] [consume]: Once per showdown add [1 Armor] to all hit locations. Gains priority target token. Roll 1d10. On a 1, reduce your survival to 0.
 

         
 
Fighting Arts & Disorders
Rhythm Chaser
On [arrival], gain + 1 evasion token. When you are knocked down, if you don’t have an instrument in your gear grid, remove all your + 1 evasion tokens.
Rhythm Chaser cannot be used if there are is any heavy gear in your grid.
 
Weapon Proficiency: None Specialist: No Master: No
Abilities
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Impairments
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Other Conditions
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Notes
- ONCE PER LIFETIME: WHITELION +1 UNDERSTANDING BLODYCLAW - Secret Fighting Art: Synchronized Strike