Marcus Survivor Build 12 Feb 2017

Male
Nickname
Epithet
Nameless
Story
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None

  




None
gear
None
 

         
    1    
  head




Rawhide Headband
armor set rawhide
[A]: Reveal the top 2 [AI]. Place them back on top of the deck in any order.
 

         

  




None
gear
None
 

         

  




None
gear
None
 

         
    1    
  body




Rawhide Vest
armor set rawhide
+ 1 evasion
 

         

  
1
2
6
3
Bone Axe
weapon melee axe bone
[Frail] [savage]: Once per attack, if you critically wound, cause 1 additional wound. This effect does not apply to impervious hit locations.
 

         

  
1
2
7
1
Founding Stone
weapon melee stone
Spend [A] to sling the stone from anywhere on the board! Archive this card for 1 automatic hit that inflicts a critical wound. Archive: Return this card to the game box.
 

         
    1    
  waist




Cloth
armor
The Cloth protects your waist. Gain 1 armor point at the waist hit location.
 

         

  




Monster Grease
item consumable soluble stinky
Gain + 1 evasion
+ 1 evasion
 

         
 
Fighting Arts & Disorders
Post-Traumatic Stress
The last hunt was harrowing. All you can do is cower and relive the trauma. Only time can heal your wounds.
Next settlement phase, you do not contribute or participate in any endeavors.
Skip the next hunt to recover
 
Weapon Proficiency: None Specialist: No Master: No
Abilities
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Impairments
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Other Conditions
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Notes
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