Hercules Survivor Build 29 Aug 2020

Male
nee Homer
Epithet
Other
Story
Founding Survivor, our Leader.
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None
    2    
  legs




Screaming Leg Warmers
armor set fur
On arrival your feet hurt, gain + 3 insanity.
 

         

  




Other
gear
Other
 

         

  
1
1
0
9
Twilight Sword
weapon melee two-handed finesse other
[Slow] [Cursed] [Cumbersome] [Sentient] [Irreplaceable] Gains Devastating 2 when fighting the Watcher. *Accuracy is 9 - Twilight Sword proficiency level.
 

         

  
1
2
6
4
Counterweighted Axe
weapon melee axe two-handed
Reach 2. On a Perfect hit, do not draw a hit location. Monster suffers 1 wound.
 

         
    2    
  body




Screaming Coat
armor set fur
[Slam]: Spend [M] to full more forward in a straight line. If you move 4+ spaces and stop adjacent to a monster, it suffers [Knockback 1] and - 1 toughness until the end of the round.
 

         

  
1
2
6
3
Bone Axe
weapon melee axe bone
[Frail] [savage]: Once per attack, if you critically wound, cause 1 additional wound. This effect does not apply to impervious hit locations.
 

         

  
1
2
6
4
Counterweighted Axe
weapon melee axe two-handed
Reach 2. On a Perfect hit, do not draw a hit location. Monster suffers 1 wound.
 

         
    2    
  arms




Screaming Bracers
armor set fur
On arrival, if possible, add an Acanthus Plant terrain card to the showdown. When you activate terrain, you may add + 2 to your roll result.
 

         
    3    
  head




Screaming Horns
armor set bone
[A]: Scream. Non-deaf insane survivors gain + 1 movement until the end of the round. All other survivors gain + 1 insanity.
 

         
 
Fighting Arts & Disorders
Rhythm Chaser
On [arrival], gain + 1 evasion token. When you are knocked down, if you don’t have an instrument in your gear grid, remove all your + 1 evasion tokens.
Rhythm Chaser cannot be used if there are is any heavy gear in your grid.
Legendary Lungs
Once per attack, for each successful hit make an additional attack roll.
Ambidextrous
All melee weapons in your gear grid gain [paired].
Ambidextrous cannot be used if there are any shields, two-handed, or heavy gear in your gear grid.
Binge Eating Disorder
Eating is the only thing that helps you escape your miserable life.
You cannot [depart] unless you have [consumable] gear in your gear grid.
You must consume if a choice to consume arises.
 
Weapon Proficiency: Axe Specialist: Yes Master: Yes
Abilities
Scream Slam/Skewer
Impairments
...
Other Conditions
...
Notes
Once per Lifetime used