head
Stone Noses
item jewelry
On
arrival, gain + 1 survival, + 1 insanity.
arrival: At the start of the showdown.
1
2
6
5
Bone Club
weapon melee two-handed heavy bone club
[Cumbersome]: Spend
[M] as an additional cost to activate this weapon. Ignore Cumbersome if this weapon is activated indirectly (
pounce, Charge, etc.).
1
2
6
2
1
2
7
1
1
2
7
1
1
waist