Garber Survivor Build 11 Mar 2018

Male
Nickname
Epithet
Hunting
Story
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None

  
1
2
7
3
Cat Gut Bow
weapon ranged dow two-handed
[Cumbersome] [Range] 6. Aim: When you attack, before rolling to hit, you may reduce the speed of this weapon by 1 to gain + 2 accuracy for that attack.
 

         
    3    
  head




Screaming Horns
armor set bone
[A]: Scream. Non-deaf insane survivors gain + 1 movement until the end of the round. All other survivors gain + 1 insanity.
 

         

  




None
gear
None
 

         
    2    
  waist




Screaming Skirt
armor set fur
Thick, protective fur protects your parts. Add + 1 to severe waist injury roll results.
 

         
    2    
  body




Screaming Coat
armor set fur
[Slam]: Spend [M] to full more forward in a straight line. If you move 4+ spaces and stop adjacent to a monster, it suffers [Knockback 1] and - 1 toughness until the end of the round.
 

         

  
1
1
7
3
Bone Darts
weapon ranged thrown bone
Range 6. [Frail]: When you attempt to wound a super-dense hit location, this weapon breaks. Archive this card at the end of the attack.
 

         
    2    
  legs




Screaming Leg Warmers
armor set fur
On arrival your feet hurt, gain + 3 insanity.
 

         
    2    
  arms




Screaming Bracers
armor set fur
On arrival, if possible, add an Acanthus Plant terrain card to the showdown. When you activate terrain, you may add + 2 to your roll result.
 

         

  
1
2
7
1
Founding Stone
weapon melee stone
Spend [A] to sling the stone from anywhere on the board! Archive this card for 1 automatic hit that inflicts a critical wound. Archive: Return this card to the game box.
 

         
 
Fighting Arts & Disorders
Last Man Standing
While you are the only survivor on the showdown board, you may not gain bleeding tokens or be knocked down.
Orator of Death
Once per showdown, you may spend [A] to have all non-deaf survivors gain + 2 insanity.
When you die, you [encourage] all survivors with your last words.
Red Fist
At the start of each showdown, each survivor gains + 1 strength token.
Survivors may spend + 1 strength tokens in place of survival.
 
Weapon Proficiency: None Specialist: No Master: No
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