Jimmy Killius Survivor Build 16 Feb 2018

Male
Wise Savior of the Lion
Epithet
Killed
Story
Loves his rock
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None
    2    
  arms




White Lion Gauntlet
armor set fur heavy
When you [pounce], gain + 1 accuracy for your next attack this turn.
 

         
    2    
  legs




White Lion Boots
armor set fur heavy
+ 1 movement.
 

         

  
1
2
6
3
Bone Axe
weapon melee axe bone
[Frail] [savage]: Once per attack, if you critically wound, cause 1 additional wound. This effect does not apply to impervious hit locations.
 

         
    2    
  body




White Lion Coat
armor set fur heavy
[pounce] Spend [M] and [A] to move 3 spaces in a straight line. Then, if you moved 3 spaces, activate a melee weapon with + 1 strength.
 

         
    2    
  waist




White Lion Skirt
armor set fur heavy

 

         

  
1
2
7
3
Cat Gut Bow
weapon ranged dow two-handed
[Cumbersome] [Range] 6. Aim: When you attack, before rolling to hit, you may reduce the speed of this weapon by 1 to gain + 2 accuracy for that attack.
 

         

  
1
2
7
1
Founding Stone
weapon melee stone
Spend [A] to sling the stone from anywhere on the board! Archive this card for 1 automatic hit that inflicts a critical wound. Archive: Return this card to the game box.
 

         
    2    
  head




White Lion Helm
armor set fur heavy
[A] and 1 survival: Roar. Non-Deaf insane survivors gain + 2 strength until the end of the round. All other survivors gain + 1 insanity.
 

         

  




Monster Grease
item consumable soluble stinky
Gain + 1 evasion
+ 1 evasion
 

         
 
Fighting Arts & Disorders
Weak Spot
You have an imaginary infirmity.
When you gain this disorder, roll a random hit location and record it. You cannot [depart] unless you have armor at this hit location.
Hemophobia
The mere sight of blood makes you lightheaded, and serious gore can knock you out!
During the showdown, whenever a survivor (including you) gains a bleeding token, you are knocked down.
Post-Traumatic Stress
The last hunt was harrowing. All you can do is cower and relive the trauma. Only time can heal your wounds.
Next settlement phase, you do not contribute or participate in any endeavors.
Skip the next hunt to recover
 
Weapon Proficiency: Axe Specialist: Yes Master: No
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