1
2
6
3
1
2
6
2
1
2
6
5
Bone Club
weapon melee two-handed heavy bone club
[Cumbersome]: Spend
[M] as an additional cost to activate this weapon. Ignore Cumbersome if this weapon is activated indirectly (
pounce, Charge, etc.).
1
3
7
1
Bone Dagger
weapon melee dagger bone
On a
Perfect hit, gain + 1 survival.
Perfect hit: An attack roll result of a lantern 10.
1
1
7
3
1
1
8
2
1
2
8
1
head