Finnigan Survivor Build 14 Oct 2018

Male
Nickname
Epithet
Other
Story
Gear Grid
1 Blue Affinity
1 Green Affinity
1 Red Affinity
Set Bonus: Rawhide
    1    
  head




Rawhide Headband
armor set rawhide
[A]: Reveal the top 2 [AI]. Place them back on top of the deck in any order.
 

         

  




Flower Knight Badge
item jewelry badge
[Unique] At the start of the showdown, draw 1 tactics card and gain + 1 evasion token.
 

         

  




None
gear
None
 

         
    1    
  body




Rawhide Vest
armor set rawhide
+ 1 evasion
 

         
    1    
  arms




Rawhide Gloves
armor set rawhide
When you depart, gain + 1 survival.
 

         
    1    
  waist




Rawhide Pants
armor set rawhide

 

         
    1    
  legs




Rawhide Boots
armor set rawhide
When you depart, gain + 1 survival.
 

         

  




Tool Belt
item metal fragile
[Unique] if you have no weapons in your gear grid, gain + 3 evasion. Tools in your gear grid lose [Frail]. Tools with attack profiles gain + 1 speed, + 3 accuracy, and [Sharp].
 

         

  




Monster Grease
item consumable soluble stinky
Gain + 1 evasion
+ 1 evasion
 

         
 
Fighting Arts & Disorders
Abyssal Sadist
The first time you wound the monster each attack, gain + 1 survival and + 1 insanity.
Ignore the effects of the [Fear of the Dark] and [Prey] disorders.
Monster Claw Style
Your Fist & Tooth attacks gain + 1 accuracy, + 1 strength and [savage].
Otherworldly Luck
During the Hunt and Settlement phase, whenever you roll on a table, you may add + 1 to the roll result. This may not exceed the highest possible result of that table.
(This includes Hunt Events, Story Events, Endeavors, Settlement Events, etc.)
Immortal
You are immortal! You will live forever and cannot be killed.
While you are insane, convert all damage dealt to your hit locations to brain damage.
You are so busy reveling in your own glory that you cannot spend survival while insane.
Quixotic
You carry the weight of your settlement on your shoulders. Everyone is counting on you to save them, and you will rise to the challenge.
If you are insane when you [depart], gain + 1 survival and + 1 strength token.
 
Weapon Proficiency: Fist and Tooth Specialist: Yes Master: Yes
Abilities
Acid Palms - +d10 Strength to Wound w/ Fist & Tooth
Impairments
Leprosy (-1 dmg; -2 severe injury roll
Other Conditions
...
Notes
Purified, Partner - Tomoe (Enduring Legacy: Katana, Koa), Lifetime Re-roll Spent