Ino Survivor Build 05 Dec 2016

Female
Nickname
Epithet
Departing
Story
Gear Grid
1 Blue Affinity
0 Green Affinity
2 Red Affinity
Set Bonus: None
    2    
  arms




White Lion Gauntlet
armor set fur heavy
When you [pounce], gain + 1 accuracy for your next attack this turn.
 

         

  




None
gear
None
 

         
    1    
  head




Rawhide Headband
armor set rawhide
[A]: Reveal the top 2 [AI]. Place them back on top of the deck in any order.
 

         
    2    
  legs




White Lion Boots
armor set fur heavy
+ 1 movement.
 

         
    2    
  waist




White Lion Skirt
armor set fur heavy

 

         
    2    
  body




White Lion Coat
armor set fur heavy
[pounce] Spend [M] and [A] to move 3 spaces in a straight line. Then, if you moved 3 spaces, activate a melee weapon with + 1 strength.
 

         

  
1
3
7
1
Bone Dagger
weapon melee dagger bone
On a Perfect hit, gain + 1 survival. Perfect hit: An attack roll result of a lantern 10.
 

         

  




Bandages
item
[A]: Remove up to 2 bleeding tokens from yourself or an adjacent survivor.
 

         

  
1
2
6
3
Bone Axe
weapon melee axe bone
[Frail] [savage]: Once per attack, if you critically wound, cause 1 additional wound. This effect does not apply to impervious hit locations.
 

         
 
Fighting Arts & Disorders
Tough
When rolling on a severe injury table, unless you roll a 1, add + 1 to the result. (This does not include brain trauma. The result total cannot exceed 10.)
Tumble
When something would [collide] with you, roll 1d10. On a result of 6+, you successfully tumble out of harm’s way. Instead, place your survivor standing on the closest free space outside of the collision path.
Squeamish
You can't handle bad smells.
You cannot [depart] with any [stinky] gear in your gear grid. If a status or effect would cause you to become [stinky], lose all your survival.
 
Weapon Proficiency: Axe Specialist: No Master: No
Abilities
...
Impairments
...
Other Conditions
...
Notes
...