Giles Corey Survivor Build 11 Jul 2017

Male
Nickname
Epithet
Hunting
Story
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None
    1    
  head




Rawhide Headband
armor set rawhide
[A]: Reveal the top 2 [AI]. Place them back on top of the deck in any order.
 

         
    1    
  waist




Cloth
armor
The Cloth protects your waist. Gain 1 armor point at the waist hit location.
 

         

  




Flower Knight Badge
item jewelry badge
[Unique] At the start of the showdown, draw 1 tactics card and gain + 1 evasion token.
 

         
    1    
  body




Rawhide Vest
armor set rawhide
+ 1 evasion
 

         

  




Lucky Charm
item jewelry
+ 1 luck
 

         

  




Monster Grease
item consumable soluble stinky
Gain + 1 evasion
+ 1 evasion
 

         
    1    
  arms




Rawhide Gloves
armor set rawhide
When you depart, gain + 1 survival.
 

         

  




Sleeping Virus Flower
item flammable
+ 1 luck. [Cursed]. When you die, a flower blooms from your corpse. Add [FK: A Warm Virus] to the timeline next year. You are the guest.
 

         

  




None
gear
None
 

         
 
Fighting Arts & Disorders
Fencing
Ignore [Parry] when attempting to wound hit locations. (Attempt to wound these locations normally.)
When a monster attacks you, roll 1d10. On a 6+, ignore 1 hit. Limit, once per round.
Anxiety
You are afrraid of being afraid. You're a nervous wreck, and monsters can smell this fear in your scent.
At the start of each showdown, gain the [priority target] token unless you have [stinky] gear in your gear grid.
Quixotic
You carry the weight of your settlement on your shoulders. Everyone is counting on you to save them, and you will rise to the challenge.
If you are insane when you [depart], gain + 1 survival and + 1 strength token.
Binge Eating Disorder
Eating is the only thing that helps you escape your miserable life.
You cannot [depart] unless you have [consumable] gear in your gear grid.
You must consume if a choice to consume arises.
 
Weapon Proficiency: Fist and Tooth Specialist: Yes Master: No
Abilities
Peerless: +1 Insanity = +1 Survival
Impairments
Skull Eater
Other Conditions
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Notes
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