Steve Survivor Build 03 Nov 2019

Male
Nickname
Epithet
Nameless
Story
Gear Grid
2 Blue Affinity
0 Green Affinity
2 Red Affinity
Set Bonus: Rawhide
    1    
  head




Rawhide Headband
armor set rawhide
[A]: Reveal the top 2 [AI]. Place them back on top of the deck in any order.
 

         

  




Lucky Charm
item jewelry
+ 1 luck
 

         

  




Whisker Harp
item instrument noisy
On [arrival], all survivors gain + 1 survival. [A]: Strum. Roll 1d10. On a result of 6+ discard 1 mood currently in play.
 

         
    1    
  body




Rawhide Vest
armor set rawhide
+ 1 evasion
 

         

  
1
2
6
2
Bone Blade
weapon melee sword bone
[Frail]: When you attempt to wound a super-dense hit location, this weapon breaks. Archive this card at the end of the attack.
 

         

  
1
2
5
3
Scrap Sword
weapon melee sword metal
On a Perfect hit, the edge sharpens. Gain + 4 strength for the rest of the attack. Gains [Deadly]
 

         
    1    
  legs




Rawhide Boots
armor set rawhide
When you depart, gain + 1 survival.
 

         

  




Monster Tooth Necklace
item jewelry bone
Gain + 1 strength
+ 1 strength
 

         
    1    
  arms




Rawhide Gloves
armor set rawhide
When you depart, gain + 1 survival.
 

         
 
Fighting Arts & Disorders
Timeless Eye
Your attack roll is a Perfect hit on a result of 9 or 10.
You cannot use Timeless Eye if you have the blind severe head injury.
Squeamish
You can't handle bad smells.
You cannot [depart] with any [stinky] gear in your gear grid. If a status or effect would cause you to become [stinky], lose all your survival.
 
Weapon Proficiency: Sword Specialist: Yes Master: No
Abilities
...
Impairments
...
Other Conditions
...
Notes
...