test 1 Survivor Build 09 Jan 2022

Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None


The Beetle Bomb
item thrown fragile
[Unique] [A]: If adjacent to the monster, roll 1d10. On a 6+, the monster gains - 1 accuracy and - 1 evasion tokens. Limit, once per showdown.


Green Helm
armor set bone metal
+ 1 luck. When a monster attacks you, you may elect to take a hit on the head and roll 1d10. On a 6+, ignore the hit. If adjacent, it suffers 1 wound.



Frenzy Drink
item consumable fragile
[A] consume: Suffer Frenzy brain trauma. Can be used once per showdown.


Calcified Zanbato
weapon melee grand two-handed bone heavy
[Slow] [Deadly] Gains [Devastating] 1: Whenever you wound, inflict 1 additional wound.



Monster Grease
item consumable soluble stinky
Gain + 1 evasion
+ 1 evasion



Dried Acanthus
item herb consumable
When you depart, gain + 2 survival. When you suffer a severe injury, ignore it and archive this card instead.



Regenerating Blade
item mineral other
During the settlement phase, you may archive this to remove the Dismembered Arm or Dismembered Leg permanent injury from one survivor.



Lucky Charm
item jewelry
+ 1 luck



Fecal Salve
item balm stinky
When you depart, gain + 1 survival. [A]: You are not a threat until you attack. If you have the priority token, remove it.

Fighting Arts & Disorders
Weapon Proficiency: None Specialist: No Master: No
Other Conditions