Marco II Survivor Build 03 Nov 2019

Male
Nickname
Epithet
Nameless
Story
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None

  head




Skull Helm
armor bone fragile
When you suffer a severe head injury, the Skull Helm is destroyed. Archive this card.
 

         

  
1
1
6
6
Steel Shield
weapon melee shield metal heavy
[Irreplaceable] - 3 movement. Spend [A] or 1 survival to ignore a hit.
 

         

  




None
gear
None
 

         

  




None
gear
None
 

         

  
1
2
6
3
Bone Axe
weapon melee axe bone
[Frail] [savage]: Once per attack, if you critically wound, cause 1 additional wound. This effect does not apply to impervious hit locations.
 

         

  
1
1
8
2
Bone Pickaxe
weapon tool pickaxe bone
After the Hunt Phase setup, place the [Mineral Gathering] event on any hunt space.
 

         

  




None
gear
None
 

         

  




Whisker Harp
item instrument noisy
On [arrival], all survivors gain + 1 survival. [A]: Strum. Roll 1d10. On a result of 6+ discard 1 mood currently in play.
 

         
 
Fighting Arts & Disorders
Double Dash
During your act, once per round, you may spend [A] to gain an additional [M].
Orator of Death
Once per showdown, you may spend [A] to have all non-deaf survivors gain + 2 insanity.
When you die, you [encourage] all survivors with your last words.
Destined
You have a grand destiny that you must fulfill.
If you do not depart, lose all survival and insanity.
Traumatized
Your experiences have left you shaken and paralyzed by fear.
Whenever you end your act adjacent to a monster, you are knocked down.
 
Weapon Proficiency: Axe Specialist: Yes Master: No
Abilities
ageless,sword master
Impairments
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Other Conditions
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Notes
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