David Survivor Build 20 Dec 2015

Male
Nickname
Epithet
Status
Story
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None

  
1
2
6
3
Bone Axe
weapon melee axe bone
[Frail] [savage]: Once per attack, if you critically wound, cause 1 additional wound. This effect does not apply to impervious hit locations.
 

         
    1    
  waist




Cloth
armor
The Cloth protects your waist. Gain 1 armor point at the waist hit location.
 

         

  




None
gear
None
 

         
    2    
  body




White Lion Coat
armor set fur heavy
[pounce] Spend [M] and [A] to move 3 spaces in a straight line. Then, if you moved 3 spaces, activate a melee weapon with + 1 strength.
 

         

  head




Skull Helm
armor bone fragile
When you suffer a severe head injury, the Skull Helm is destroyed. Archive this card.
 

         

  




None
gear
None
 

         

  




Dried Acanthus
item herb consumable
When you depart, gain + 2 survival. When you suffer a severe injury, ignore it and archive this card instead.
 

         

  




None
gear
None
 

         

  




None
gear
None
 

         
 
Fighting Arts & Disorders
Ambidextrous
All melee weapons in your gear grid gain [paired].
Ambidextrous cannot be used if there are any shields, two-handed, or heavy gear in your gear grid.
Binge Eating Disorder
Eating is the only thing that helps you escape your miserable life.
You cannot [depart] unless you have [consumable] gear in your gear grid.
You must consume if a choice to consume arises.
 
Weapon Proficiency: Axe Specialist: No Master: No
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