Boy Bob Survivor Build 26 Jan 2018

Male
Nickname
Epithet
Other
Story
Gear Grid
3 Blue Affinity
3 Green Affinity
1 Red Affinity
Set Bonus: Fur

  
1
1
0
9
Twilight Sword
weapon melee two-handed finesse other
[Slow] [Cursed] [Cumbersome] [Sentient] [Irreplaceable] Gains Devastating 2 when fighting the Watcher. *Accuracy is 9 - Twilight Sword proficiency level.
 

         
    3    
  head




Screaming Horns
armor set bone
[A]: Scream. Non-deaf insane survivors gain + 1 movement until the end of the round. All other survivors gain + 1 insanity.
 

         

  




Monster Grease
item consumable soluble stinky
Gain + 1 evasion
+ 1 evasion
 

         
    2    
  waist




Screaming Skirt
armor set fur
Thick, protective fur protects your parts. Add + 1 to severe waist injury roll results.
 

         
    2    
  body




Screaming Coat
armor set fur
[Slam]: Spend [M] to full more forward in a straight line. If you move 4+ spaces and stop adjacent to a monster, it suffers [Knockback 1] and - 1 toughness until the end of the round.
 

         

  




Whisker Harp
item instrument noisy
On [arrival], all survivors gain + 1 survival. [A]: Strum. Roll 1d10. On a result of 6+ discard 1 mood currently in play.
 

         
    2    
  legs




Screaming Leg Warmers
armor set fur
On arrival your feet hurt, gain + 3 insanity.
 

         
    2    
  arms




Screaming Bracers
armor set fur
On arrival, if possible, add an Acanthus Plant terrain card to the showdown. When you activate terrain, you may add + 2 to your roll result.
 

         

  




Green Charm
item jewelry fragile
+ 1
[Undeathable]: When you would die, roll a 1d10. On a 6+, you inexplicably survive.
 

         
 
Fighting Arts & Disorders
Extra Sense
You may dodge 1 additional time per round.
 
Weapon Proficiency: Twilight Sword Specialist: Yes Master: No
Abilities
...
Impairments
...
Other Conditions
...
Notes
...