A - Rose Survivor Build 04 Mar 2017

Female
Nickname
Epithet
Nameless
Story
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None
    3    
  body




Leather Cuirass
armor set leather

 

         
    3    
  head




Leather Mask
armor set leather
When you depart, gain + 2 insanity.
 

         
    3    
  waist




Leather Skirt
armor set leather

 

         

  
1
4
5
0
Gloom Katana
weapon melee katana two-handed finesse gloomy other
Your insanity is added to this weapon's strength. When Gloom Sheath is right of this in your gear grid, Gloom Katana gains [savage].
 

         

  




Eye Patch
item leather
While you wear this, you are blind in one eye ( - 1 accuracy). If you are already blind, gain + 2 strength for being a badass instead.
 

         

  
1
1
8
1
Round Leather Shield
weapon melee shield leather
Add 1 [Armor] to all hit locations. [Block 1]: Spend [A] to ignore 1 hit the next time you are attacked. Last until your next act. You cannot use block more than once per attack.
 

         
    3    
  arms




Leather Bracers
armor set leather
When you depart, gain + 2 survival.
 

         
    3    
  legs




Leather Boots
armor set leather
At the end of your act, you may move one space.
 

         

  




Monster Grease
item consumable soluble stinky
Gain + 1 evasion
+ 1 evasion
 

         
 
Fighting Arts & Disorders
Black Guard Style
Swords in your gear grid gain [Block 1]
When you block a hit with a sword, you next attack that round with a sword gains + 2 accuracy, + 2 strength, + 2 speed. Limit, once per round.
During the settlement phase, you may spend [star] to train a survivor. They gain the Black Guard Style secret fighting art. You lose it if you suffer the broken arm severe injury.
Propulsion Drive
At the start of a showdown, gain the [Momentum] survivor status card.
When you attack, if you have 5+ momentum tokens, remove them all and roll 1d10. Gain that amount of luck and strength when attempting to wound the first selected hit location for this attack.
Harvestman
Gain + 3 movement. Whenever you are knocked down, gain -1 movement token.
If you have the [Tiny Arachnophobia] disorder, you are too scared of spiders to imitate them and you cannot use this fighting art.
Immortal
You are immortal! You will live forever and cannot be killed.
While you are insane, convert all damage dealt to your hit locations to brain damage.
You are so busy reveling in your own glory that you cannot spend survival while insane.
Weak Spot
You have an imaginary infirmity.
When you gain this disorder, roll a random hit location and record it. You cannot [depart] unless you have armor at this hit location.
 
Weapon Proficiency: Katana Specialist: Yes Master: No
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