3
arms
1
3
5
5
3
body
3
head
3
waist
Silk Sash
armor set silk flammable
When you
depart, gain 1 survival.
[A]: Add
[1 Armor] to all hit locations. Use once per showdown.
1
3
7
1
Bone Dagger
weapon melee dagger bone
On a
Perfect hit, gain + 1 survival.
Perfect hit: An attack roll result of a lantern 10.
1
1
6
5
Beacon Shield
weapon melee shield metal heavy
Add
[2 Armor] to all hit locations.
[Block 2]: spend
[A] to ignore 2 hits the next time you are attacked. Lasts until your next act. You cannot use block more than once per attack.
3
legs