Erza Survivor Build 12 Sep 2018

Female
Red
Epithet
Murdered
Story
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None

  
1
1
6
6
Claw Head Arrow
item ammunition arrow
[Slow] [Ammo - Bow] You must have a bow in your gear grid to activate this. If you hit, monster gains - 1 evasion token. Use once per showdown
 

         

  




Lucky Charm
item jewelry
+ 1 luck
 

         

  




Whisker Harp
item instrument noisy
On [arrival], all survivors gain + 1 survival. [A]: Strum. Roll 1d10. On a result of 6+ discard 1 mood currently in play.
 

         

  
1
2
7
3
Cat Gut Bow
weapon ranged dow two-handed
[Cumbersome] [Range] 6. Aim: When you attack, before rolling to hit, you may reduce the speed of this weapon by 1 to gain + 2 accuracy for that attack.
 

         

  
1
2
6
4
Counterweighted Axe
weapon melee axe two-handed
Reach 2. On a Perfect hit, do not draw a hit location. Monster suffers 1 wound.
 

         

  




None
gear
None
 

         
    1    
  waist




Cloth
armor
The Cloth protects your waist. Gain 1 armor point at the waist hit location.
 

         

  




Stone Noses
item jewelry
On arrival, gain + 1 survival, + 1 insanity. arrival: At the start of the showdown.
 

         

  
1
2
7
1
Founding Stone
weapon melee stone
Spend [A] to sling the stone from anywhere on the board! Archive this card for 1 automatic hit that inflicts a critical wound. Archive: Return this card to the game box.
 

         
 
Fighting Arts & Disorders
Tough
When rolling on a severe injury table, unless you roll a 1, add + 1 to the result. (This does not include brain trauma. The result total cannot exceed 10.)
Mighty Strike
On a Perfect hit, gain + 2 strength until the end of the attack.
 
Weapon Proficiency: Bow Specialist: No Master: No
Abilities
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