Tayuya Survivor Build 11 May 2017

Female
Nickname
Epithet
Killed
Story
Gear Grid
1 Blue Affinity
0 Green Affinity
1 Red Affinity
Set Bonus: Lion

  
1
2
7
3
Lion Beast Katar
weapon melee katar
[Deadly] + 1 luck with this weapon. [paired]: When you attack, add the speed of a 2nd Lion Beast Katar in your gear grid.
 

         

  




Blood Paint
item soluble
[A] Activate weapon gear to the left and right of this card. These are two separate attacks. Cannot be used with two-handed weapons.
 

         

  
1
2
7
3
Lion Beast Katar
weapon melee katar
[Deadly] + 1 luck with this weapon. [paired]: When you attack, add the speed of a 2nd Lion Beast Katar in your gear grid.
 

         
    2    
  body




White Lion Coat
armor set fur heavy
[pounce] Spend [M] and [A] to move 3 spaces in a straight line. Then, if you moved 3 spaces, activate a melee weapon with + 1 strength.
 

         
    2    
  head




White Lion Helm
armor set fur heavy
[A] and 1 survival: Roar. Non-Deaf insane survivors gain + 2 strength until the end of the round. All other survivors gain + 1 insanity.
 

         
    2    
  arms




White Lion Gauntlet
armor set fur heavy
When you [pounce], gain + 1 accuracy for your next attack this turn.
 

         
    2    
  legs




White Lion Boots
armor set fur heavy
+ 1 movement.
 

         
    2    
  waist




White Lion Skirt
armor set fur heavy

 

         

  
1
1
8
1
Round Leather Shield
weapon melee shield leather
Add 1 [Armor] to all hit locations. [Block 1]: Spend [A] to ignore 1 hit the next time you are attacked. Last until your next act. You cannot use block more than once per attack.
 

         
 
Fighting Arts & Disorders
Berserker
Once per showdown, you may spend [A] to suffer bash and the frenzy brain trauma.
Indecision
Past decisions haunt you ceaselessly. You are crippled by indecision, and even the most trivial choices grip you with terror.
If you are the event revealer of hunt events that call on you to make a roll, roll twice and use the lower result.
 
Weapon Proficiency: Katar Specialist: No Master: No
Abilities
Homing Instinct: add 5 to rolls for runaway. Once per showdown spend 1 act to suffer bash and frenzy brain trauma
Impairments
Must roll twice on hunt events and pick the lowest result
Other Conditions
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Notes
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