Allister Reincarnated Survivor Build 06 May 2023

Male
Nickname
Epithet
Other
Story
Gear Grid
1 Blue Affinity
0 Green Affinity
1 Red Affinity
Set Bonus: None
    1    
  head




Rawhide Headband
armor set rawhide
[A]: Reveal the top 2 [AI]. Place them back on top of the deck in any order.
 

         

  




Flower Knight Badge
item jewelry badge
[Unique] At the start of the showdown, draw 1 tactics card and gain + 1 evasion token.
 

         

  




Stone Noses
item jewelry
On arrival, gain + 1 survival, + 1 insanity. arrival: At the start of the showdown.
 

         
    1    
  body




Rawhide Vest
armor set rawhide
+ 1 evasion
 

         
    1    
  arms




Rawhide Gloves
armor set rawhide
When you depart, gain + 1 survival.
 

         

  
1
2
5
3
Scrap Sword
weapon melee sword metal
On a Perfect hit, the edge sharpens. Gain + 4 strength for the rest of the attack. Gains [Deadly]
 

         
    1    
  waist




Rawhide Pants
armor set rawhide

 

         
    1    
  legs




Rawhide Boots
armor set rawhide
When you depart, gain + 1 survival.
 

         

  




Monster Grease
item consumable soluble stinky
Gain + 1 evasion
+ 1 evasion
 

         
 
Fighting Arts & Disorders
Fated Blow
Once per showdown, you may give your next wound attempt + 2 strength and [Devastating 1].
Extra Sense
You may dodge 1 additional time per round.
Rhythm Chaser
On [arrival], gain + 1 evasion token. When you are knocked down, if you don’t have an instrument in your gear grid, remove all your + 1 evasion tokens.
Rhythm Chaser cannot be used if there are is any heavy gear in your grid.
Hyperactive
Whether you are running, fiddling with your gear, or pacing, you are always moving.
During the showdown, you must move at least 1 space every round.
Tiny Arachnophobia
You are irrationally scared by tiny spiders and the things they produce.
You cannot carry any gear with the amber keyword. You cannot gain any resources with the silk keyword.
Quixotic
You carry the weight of your settlement on your shoulders. Everyone is counting on you to save them, and you will rise to the challenge.
If you are insane when you [depart], gain + 1 survival and + 1 strength token.
 
Weapon Proficiency: Sword Specialist: Yes Master: Yes
Abilities
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Impairments
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Other Conditions
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Notes
Lifetime re-roll spent Sword Master