Cilissa Survivor Build 15 Jan 2021

Female
Nickname
Epithet
Departing
Story
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None

  




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Dormant Twilight Cloak
armor heavy order other
[Unique] [Irreplaceable] [Accessory] Ignore sentient on all gear. You cannot depart with this if you have 3+ understanding.
 

         

  




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Fighting Arts & Disorders
Acanthus Doctor
You may wear up to 3 [Satchel] gear cards.
When you depart, if you are not wearing any armor, for each [AG] you have, gain + 1 strength token and add [1 Armor] to all hit locations.
Spend [A] and a Flower or [Fresh Acanthus] resource to heal a permanent injury you or an adjacent survivor suffered this showdown.
Fencing
Ignore [Parry] when attempting to wound hit locations. (Attempt to wound these locations normally.)
When a monster attacks you, roll 1d10. On a 6+, ignore 1 hit. Limit, once per round.
Rhythm Chaser
On [arrival], gain + 1 evasion token. When you are knocked down, if you don’t have an instrument in your gear grid, remove all your + 1 evasion tokens.
Rhythm Chaser cannot be used if there are is any heavy gear in your grid.
 
Weapon Proficiency: Axe Specialist: No Master: No
Abilities
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Notes
Has lifetime reroll.