A - Kitiara Survivor Build 15 Jan 2017

Female
Nickname
Epithet
Nameless
Story
Berserker
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None
    4    
  waist




Dragon Belt
armor set metal
You are not knocked down from suffering a heavy injury.
 

         
    4    
  head




Dragonskull Helm
armor set bone metal
Gain + 1 to all severe [head] injury roll results. Ignore shattered jaw severe [head] injury result.
 

         

  




Butcher’s Blood
item soluble symbol other
+ 1
For every 10 insanity you have, gain + 1 speed and + 1 strength
 

         
    4    
  arms




Dragon Gloves
armor set metal

 

         
    4    
  body




Dragon Mantle
armor set metal
At the start of your showdown, you beat your chest mightily and gain survival up to the survival limit.
 

         

  




Other
gear
Other
 

         

  
1
1
8
1
Round Leather Shield
weapon melee shield leather
Add 1 [Armor] to all hit locations. [Block 1]: Spend [A] to ignore 1 hit the next time you are attacked. Last until your next act. You cannot use block more than once per attack.
 

         
    4    
  legs




Dragon Boots
armor set metal
Gain + 2 movement during your act.
 

         

  
1
2
6
4
Lantern Glaive
weapon melee spear axe two-handed finesse metal
[Reach 2] [Sharp] Add 1d10 strength to each would attempt. [Early Iron]: When an attack roll result is 1, cancel any hits and end the attack.
 

         
 
Fighting Arts & Disorders
Black Guard Style
Swords in your gear grid gain [Block 1]
When you block a hit with a sword, you next attack that round with a sword gains + 2 accuracy, + 2 strength, + 2 speed. Limit, once per round.
During the settlement phase, you may spend [star] to train a survivor. They gain the Black Guard Style secret fighting art. You lose it if you suffer the broken arm severe injury.
Tumble
When something would [collide] with you, roll 1d10. On a result of 6+, you successfully tumble out of harm’s way. Instead, place your survivor standing on the closest free space outside of the collision path.
Berserker
Once per showdown, you may spend [A] to suffer bash and the frenzy brain trauma.
Traumatized
Your experiences have left you shaken and paralyzed by fear.
Whenever you end your act adjacent to a monster, you are knocked down.
 
Weapon Proficiency: None Specialist: No Master: No
Abilities
Bitter Frenzy: Use abilities while frenzied Thundercaller: Post CD 100 Hunt roll
Impairments
Blind: -1 Acc
Other Conditions
Leyline Walker: +3 Evasion no armor/accessories
Notes
...