Brunhild Noble Survivor Build 19 Mar 2020

Female
Nickname
Epithet
Departing
Story
Gear Grid
2 Blue Affinity
0 Green Affinity
1 Red Affinity
Set Bonus: Rawhide

  
1
2
7
3
Cat Gut Bow
weapon ranged dow two-handed
[Cumbersome] [Range] 6. Aim: When you attack, before rolling to hit, you may reduce the speed of this weapon by 1 to gain + 2 accuracy for that attack.
 

         
    1    
  head




Rawhide Headband
armor set rawhide
[A]: Reveal the top 2 [AI]. Place them back on top of the deck in any order.
 

         

  
1
1
7
3
Bone Darts
weapon ranged thrown bone
Range 6. [Frail]: When you attempt to wound a super-dense hit location, this weapon breaks. Archive this card at the end of the attack.
 

         
    1    
  waist




Rawhide Pants
armor set rawhide

 

         
    1    
  body




Rawhide Vest
armor set rawhide
+ 1 evasion
 

         
    1    
  arms




Rawhide Gloves
armor set rawhide
When you depart, gain + 1 survival.
 

         

  
1
1
6
6
Claw Head Arrow
item ammunition arrow
[Slow] [Ammo - Bow] You must have a bow in your gear grid to activate this. If you hit, monster gains - 1 evasion token. Use once per showdown
 

         

  




Lucky Charm
item jewelry
+ 1 luck
 

         
    1    
  legs




Rawhide Boots
armor set rawhide
When you depart, gain + 1 survival.
 

         
 
Fighting Arts & Disorders
Crossarm Block
Whenever you are hit, after hit locations are rolled, you may change 1 result to the arms hit location.
Mighty Strike
On a Perfect hit, gain + 2 strength until the end of the attack.
Fated Blow
Once per showdown, you may give your next wound attempt + 2 strength and [Devastating 1].
Ghostly Beauty
You cannot experience fear if you do not exist.
Double all insanity you gain.
Double all survival you spend.
Destined
You have a grand destiny that you must fulfill.
If you do not depart, lose all survival and insanity.
 
Weapon Proficiency: Bow Specialist: Yes Master: No
Abilities
Ird hide
Impairments
...
Other Conditions
...
Notes
+1 mov from triathalon of death (once per lifetime)