Lompok Menir Survivor Build 08 Jan 2019

Male
Nickname
Epithet
Departing
Story
Gear Grid
2 Blue Affinity
0 Green Affinity
1 Red Affinity
Set Bonus: Rawhide
    1    
  head




Rawhide Headband
armor set rawhide
[A]: Reveal the top 2 [AI]. Place them back on top of the deck in any order.
 

         

  




Lucky Charm
item jewelry
+ 1 luck
 

         

  




Fecal Salve
item balm stinky
When you depart, gain + 1 survival. [A]: You are not a threat until you attack. If you have the priority token, remove it.
 

         
    1    
  body




Rawhide Vest
armor set rawhide
+ 1 evasion
 

         

  
1
2
6
2
Bone Blade
weapon melee sword bone
[Frail]: When you attempt to wound a super-dense hit location, this weapon breaks. Archive this card at the end of the attack.
 

         
    1    
  waist




Rawhide Pants
armor set rawhide

 

         
    1    
  legs




Rawhide Boots
armor set rawhide
When you depart, gain + 1 survival.
 

         
    1    
  arms




Rawhide Gloves
armor set rawhide
When you depart, gain + 1 survival.
 

         

  




None
gear
None
 

         
 
Fighting Arts & Disorders
Strategist
During the showdown setup, after placing terrain, you may add a [Giant Stone Face] or a [Toppled Pillar] terrain card to the showdown board.
Timeless Eye
Your attack roll is a Perfect hit on a result of 9 or 10.
You cannot use Timeless Eye if you have the blind severe head injury.
Mighty Strike
On a Perfect hit, gain + 2 strength until the end of the attack.
Weak Spot
You have an imaginary infirmity.
When you gain this disorder, roll a random hit location and record it. You cannot [depart] unless you have armor at this hit location.
 
Weapon Proficiency: Sword Specialist: No Master: No
Abilities
...
Impairments
...
Other Conditions
Weak Spot - legs (needs shoes when departing)
Notes
Son of Hara and Komal