Jonathan Kent Survivor Build 18 Feb 2018

Male
Nickname
Epithet
Killed
Story
Hall of Justice
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None

  




Blood Paint
item soluble
[A] Activate weapon gear to the left and right of this card. These are two separate attacks. Cannot be used with two-handed weapons.
 

         

  
1
1
8
1
Round Leather Shield
weapon melee shield leather
Add 1 [Armor] to all hit locations. [Block 1]: Spend [A] to ignore 1 hit the next time you are attacked. Last until your next act. You cannot use block more than once per attack.
 

         

  




None
gear
None
 

         

  




None
gear
None
 

         

  
1
1
6
6
Zanbato
weapon melee grand two-handed bone mineral
[Slow] [Frail] [Deadly] Gains [Devastating] 1: Whenever you wound, inflict 1 additional wound.
 

         

  




Monster Grease
item consumable soluble stinky
Gain + 1 evasion
+ 1 evasion
 

         

  




None
gear
None
 

         
    1    
  legs




Rawhide Boots
armor set rawhide
When you depart, gain + 1 survival.
 

         

  




None
gear
None
 

         
 
Fighting Arts & Disorders
Rhythm Chaser
On [arrival], gain + 1 evasion token. When you are knocked down, if you don’t have an instrument in your gear grid, remove all your + 1 evasion tokens.
Rhythm Chaser cannot be used if there are is any heavy gear in your grid.
Thrill Seeker
Whenever you gain survival during the showdown phase, gain 1 additional survival.
Crazed
On a Perfect hit, gain + 1 insanity.
Hoarder
You compulsively collect and stash anything you can get your hands on. Every little bit you add to your secret hoard makes your existence feel more real.
Whenever you are a [returning survivor], archive 1 resource and gain + 1 courage.
 
Weapon Proficiency: Dagger Specialist: No Master: No
Abilities
...
Impairments
Possessed
Other Conditions
...
Notes
...