Hottypants O'omeow Survivor Build 14 Jan 2016

Female
Dingle hero of the lantern
Epithet
Hunting
Story
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None
    1    
  waist




Cloth
armor
The Cloth protects your waist. Gain 1 armor point at the waist hit location.
 

         

  




Whisker Harp
item instrument noisy
On [arrival], all survivors gain + 1 survival. [A]: Strum. Roll 1d10. On a result of 6+ discard 1 mood currently in play.
 

         
    2    
  body




White Lion Coat
armor set fur heavy
[pounce] Spend [M] and [A] to move 3 spaces in a straight line. Then, if you moved 3 spaces, activate a melee weapon with + 1 strength.
 

         
    2    
  head




White Lion Helm
armor set fur heavy
[A] and 1 survival: Roar. Non-Deaf insane survivors gain + 2 strength until the end of the round. All other survivors gain + 1 insanity.
 

         

  




None
gear
None
 

         
    2    
  legs




White Lion Boots
armor set fur heavy
+ 1 movement.
 

         

  
1
2
7
1
Founding Stone
weapon melee stone
Spend [A] to sling the stone from anywhere on the board! Archive this card for 1 automatic hit that inflicts a critical wound. Archive: Return this card to the game box.
 

         

  




None
gear
None
 

         
    2    
  arms




White Lion Gauntlet
armor set fur heavy
When you [pounce], gain + 1 accuracy for your next attack this turn.
 

         
 
Fighting Arts & Disorders
Monster Claw Style
Your Fist & Tooth attacks gain + 1 accuracy, + 1 strength and [savage].
Red Fist
At the start of each showdown, each survivor gains + 1 strength token.
Survivors may spend + 1 strength tokens in place of survival.
Orator of Death
Once per showdown, you may spend [A] to have all non-deaf survivors gain + 2 insanity.
When you die, you [encourage] all survivors with your last words.
Coprolalia
You have cumpulsive tics in the form of sporadic muttering, cursing, whimpering, and screaming.
All your gear is [noisy].
You are always a threat unless you are knocked down, even if an effect says otherwise.
 
Weapon Proficiency: Fist and Tooth Specialist: Yes Master: No
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