Stone Noses
item jewelry
On
arrival, gain + 1 survival, + 1 insanity.
arrival: At the start of the showdown.
1
head
Whisker Harp
item instrument noisy
On
[arrival], all survivors gain + 1 survival.
[A]: Strum. Roll 1d10. On a result of 6+ discard 1 mood currently in play.
1
waist
1
body
1
arms
1
3
6
6
Vespertine Bow
weapon ranged bow two-handed other
[Range 5] [Deadly] Before each attack, you may choose for Vespertine Bow to have
[Slow], + 4 accuracy, and
[Range 9] for that attack