A - Elua - Blue Survivor Build 19 Oct 2016

Female
Nickname
Epithet
Hunting
Story
Gear Grid
1 Blue Affinity
3 Green Affinity
1 Red Affinity
Set Bonus: Leather

  




DBK Errant Badge
item jewelry knight
[Unique] Add [1 Armor] to all hit locations. At the start of the showdown, draw 1 tactics card.
 

         

  
1
2
6
4
Greater Gaxe
weapon melee axe two-handed heavy
[Deadly] [Reach 2] On a Perfect hit, the edge sharpens. Gain + 4 strength for the rest of the attack.
 

         
    3    
  waist




Leather Skirt
armor set leather

 

         
    3    
  body




Leather Cuirass
armor set leather

 

         
    3    
  head




Leather Mask
armor set leather
When you depart, gain + 2 insanity.
 

         

  
1
1
8
1
Round Leather Shield
weapon melee shield leather
Add 1 [Armor] to all hit locations. [Block 1]: Spend [A] to ignore 1 hit the next time you are attacked. Last until your next act. You cannot use block more than once per attack.
 

         
    3    
  arms




Leather Bracers
armor set leather
When you depart, gain + 2 survival.
 

         
    3    
  legs




Leather Boots
armor set leather
At the end of your act, you may move one space.
 

         

  




Monster Grease
item consumable soluble stinky
Gain + 1 evasion
+ 1 evasion
 

         
 
Fighting Arts & Disorders
Fencing
Ignore [Parry] when attempting to wound hit locations. (Attempt to wound these locations normally.)
When a monster attacks you, roll 1d10. On a 6+, ignore 1 hit. Limit, once per round.
Berserker
Once per showdown, you may spend [A] to suffer bash and the frenzy brain trauma.
Clutch Fighter
While you have 3 or more blood tokens, gain + 1 strength and + 1 accuracy.
Hemophobia
The mere sight of blood makes you lightheaded, and serious gore can knock you out!
During the showdown, whenever a survivor (including you) gains a bleeding token, you are knocked down.
Quixotic
You carry the weight of your settlement on your shoulders. Everyone is counting on you to save them, and you will rise to the challenge.
If you are insane when you [depart], gain + 1 survival and + 1 strength token.
Honorable
You believe in honor and fairness when conducting yourself on the battlefield. It is these strong principles that have kept you alive, and you will not abandon them under any circumstances.
You cannot attack a monster from its blind spot or if it is knocked down.
 
Weapon Proficiency: Axe Specialist: Yes Master: Yes
Abilities
Lucerne: +1 range per blue, +1 luck per age group, +1 Blue Affinity
Impairments
...
Other Conditions
Peerless: Gain insanity also gain Survival Bitter Frenzy: Normal when Frenzy
Notes
Records Re-aged