Karl Survivor Build 17 Dec 2018

Male
Father of Words
Twilight Knight
Departing
Story
Gear Grid
1 Blue Affinity
0 Green Affinity
1 Red Affinity
Set Bonus: Rawhide
    1    
  arms




Rawhide Gloves
armor set rawhide
When you depart, gain + 1 survival.
 

         
    1    
  head




Rawhide Headband
armor set rawhide
[A]: Reveal the top 2 [AI]. Place them back on top of the deck in any order.
 

         

  




None
gear
None
 

         

  




Bandages
item
[A]: Remove up to 2 bleeding tokens from yourself or an adjacent survivor.
 

         
    1    
  body




Rawhide Vest
armor set rawhide
+ 1 evasion
 

         

  
1
2
6
3
Bone Axe
weapon melee axe bone
[Frail] [savage]: Once per attack, if you critically wound, cause 1 additional wound. This effect does not apply to impervious hit locations.
 

         

  
1
1
0
9
Twilight Sword
weapon melee two-handed finesse other
[Slow] [Cursed] [Cumbersome] [Sentient] [Irreplaceable] Gains Devastating 2 when fighting the Watcher. *Accuracy is 9 - Twilight Sword proficiency level.
 

         
    1    
  waist




Rawhide Pants
armor set rawhide

 

         
    1    
  legs




Rawhide Boots
armor set rawhide
When you depart, gain + 1 survival.
 

         
 
Fighting Arts & Disorders
Thrill Seeker
Whenever you gain survival during the showdown phase, gain 1 additional survival.
Aichophobia
Sharp things make you uncomfortable. It's just a matter of time before someone cuts themselves.
You cannot activate or [depart] with axes, swords, spears, daggers, scythes, or katars in your gear grid.
 
Weapon Proficiency: Twilight Sword Specialist: Yes Master: No
Abilities
...
Impairments
Twilgith sword obligatoire Investigate +2 Impossible de partir avec autre chose que ses mains
Other Conditions
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Notes
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