All Might Survivor Build 03 Dec 2019

Male
Nickname
Epithet
Departing
Story
Gear Grid
2 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None
    1    
  legs




Rawhide Boots
armor set rawhide
When you depart, gain + 1 survival.
 

         
    4    
  head




Regal Helm
armor bone metal
[Cursed] At the aftermath, [King's Curse]
 

         
    1    
  waist




Cloth
armor
The Cloth protects your waist. Gain 1 armor point at the waist hit location.
 

         
    4    
  arms




Regal Gauntlet
armor bone metal
[Cursed] At the aftermath, [King's Curse]
 

         
    4    
  body




Regal Plackart
armor bone metal
[Cursed] At the aftermath, [King's Curse]
 

         

  
1
2
7
3
Cat Gut Bow
weapon ranged dow two-handed
[Cumbersome] [Range] 6. Aim: When you attack, before rolling to hit, you may reduce the speed of this weapon by 1 to gain + 2 accuracy for that attack.
 

         

  
1
1
6
6
Claw Head Arrow
item ammunition arrow
[Slow] [Ammo - Bow] You must have a bow in your gear grid to activate this. If you hit, monster gains - 1 evasion token. Use once per showdown
 

         

  




Lucky Charm
item jewelry
+ 1 luck
 

         

  




Cat Eye Circlet
item jewelry other
[A]: Reveal the next 3 monster hit locations and put them back in any order.
 

         
 
Fighting Arts & Disorders
Strategist
During the showdown setup, after placing terrain, you may add a [Giant Stone Face] or a [Toppled Pillar] terrain card to the showdown board.
Combo Master
On a Perfect hit, make 1 additional attack roll.
Kings Step
Whenever you attack, you may discard any number of [Battle Pressure] hit locations drawn and draw an equal number of new hit locations.
Whenever you attack, after drawing hit locations, but before rolling to wound, you may choose one hit location drawn and discard it to draw a new hit location.
Traps will cancel these effects.
 
Weapon Proficiency: Bow Specialist: No Master: No
Abilities
...
Impairments
...
Other Conditions
Cursed: Regal Head, Arms, Body
Notes
Reroll Used