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Melissa Dawnbringer Survivor Build
28 Oct 2017
Female
Nickname
Epithet
Hunting
Story
Gear Grid
2 Blue Affinity
3 Green Affinity
2 Red Affinity
Set Bonus:
Green Knight
5
arms
Green Gloves
armor set metal
[paired]
If you hit 4 or more times in a single attack with this weapon, the monster suffers 1 wound before hit locations are drawn.
5
head
Green Helm
armor set bone metal
+ 1 luck. When a monster attacks you, you may elect to take a hit on the head and roll 1d10. On a 6+, ignore the hit. If adjacent, it suffers 1 wound.
Cat Eye Circlet
item jewelry other
[A]
: Reveal the next 3 monster hit locations and put them back in any order.
1
3
4
15
Griswaldo
weapon set melee sword finesse bone metal
[Sharp]
[Deadly]
[savage]
When you wound, Block 2 with Fetorsaurus for free.
5
body
Green Plate
armor set metal gormskin
At the start of the showdown, draw 3 tactics cards.
When you attack, the extra weight grants leverage. You weapon gains the club keyword.
1
2
5
9
Fetosaurus
weapon set melee shield metal
[Unique]
[Block 1]
When you wound with this shield, you may spend 1 survival to add
[1 Armor]
to all hit locations. Limit, once per attack.
Vibrant Lantern
item lantern other
+ 1 Accuracy You may archive this card to gain 1 Broken Lantern basic resource and 1 survival.
5
waist
Green Faulds
armor set metal other
[Range 4]
At the end of your attach, gain + 1 accuracy token for each
Perfect hit
. When knocked down, remove all your + 1 accuracy tokens.
5
legs
Green Boots
armor set bone heavy metal
[Unique]
When you would a monster, add
[1 Armor]
to a random hit location.
Fighting Arts & Disorders
Leader
Whenever you
encourage
a survivor, they gain + 1 speed token until the end of the round.
Once per hunt phase, you may
inspire
another survivor. They use your understanding and courage to resolve a hunt or story event. (Example: if you have 3+ courage you can
inspire
another survivor to walk the path of the brave during Overwhelming Darkness.)
Orator of Death
Once per showdown, you may spend
[A]
to have all non-deaf survivors gain + 2 insanity.
When you die, you [
encourage
] all survivors with your last words.
Weapon Proficiency:
Sword
Specialist:
No
Master:
No
Abilities
...
Impairments
...
Other Conditions
...
Notes
...
Campaign Manager
Survivor Build