A - Tara Survivor Build 17 Nov 2017

Female
Nickname
Epithet
Nameless
Story
Gear Grid
0 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None

  




Other
gear
Other
 

         
    1    
  legs




Rawhide Boots
armor set rawhide
When you depart, gain + 1 survival.
 

         

  




Cat Eye Circlet
item jewelry other
[A]: Reveal the next 3 monster hit locations and put them back in any order.
 

         
    1    
  head




Rawhide Headband
armor set rawhide
[A]: Reveal the top 2 [AI]. Place them back on top of the deck in any order.
 

         
    1    
  arms




Rawhide Gloves
armor set rawhide
When you depart, gain + 1 survival.
 

         
    1    
  waist




Rawhide Pants
armor set rawhide

 

         
    1    
  body




Rawhide Vest
armor set rawhide
+ 1 evasion
 

         

  




Other
gear
Other
 

         

  




Bandages
item
[A]: Remove up to 2 bleeding tokens from yourself or an adjacent survivor.
 

         
 
Fighting Arts & Disorders
Tough
When rolling on a severe injury table, unless you roll a 1, add + 1 to the result. (This does not include brain trauma. The result total cannot exceed 10.)
Black Guard Style
Swords in your gear grid gain [Block 1]
When you block a hit with a sword, you next attack that round with a sword gains + 2 accuracy, + 2 strength, + 2 speed. Limit, once per round.
During the settlement phase, you may spend [star] to train a survivor. They gain the Black Guard Style secret fighting art. You lose it if you suffer the broken arm severe injury.
Double Dash
During your act, once per round, you may spend [A] to gain an additional [M].
Squeamish
You can't handle bad smells.
You cannot [depart] with any [stinky] gear in your gear grid. If a status or effect would cause you to become [stinky], lose all your survival.
Rageholic
Your rage boils out of control, causing you to see red at the slightest provocation.
Whenever you suffer a severe injury, also suffer the [frenzy] brain trauma.
Quixotic
You carry the weight of your settlement on your shoulders. Everyone is counting on you to save them, and you will rise to the challenge.
If you are insane when you [depart], gain + 1 survival and + 1 strength token.
 
Weapon Proficiency: Fist and Tooth Specialist: Yes Master: Yes
Abilities
Sweet Battle Peerless
Impairments
Blind: -1 Acc
Other Conditions
...
Notes
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