Moses Survivor Build 14 Dec 2016

Male
Nickname
Epithet
Hunting
Story
Gear Grid
1 Blue Affinity
0 Green Affinity
0 Red Affinity
Set Bonus: None

  
1
2
6
3
Bone Axe
weapon melee axe bone
[Frail] [savage]: Once per attack, if you critically wound, cause 1 additional wound. This effect does not apply to impervious hit locations.
 

         
    1    
  head




Rawhide Headband
armor set rawhide
[A]: Reveal the top 2 [AI]. Place them back on top of the deck in any order.
 

         

  
1
2
6
2
Bone Blade
weapon melee sword bone
[Frail]: When you attempt to wound a super-dense hit location, this weapon breaks. Archive this card at the end of the attack.
 

         

  
1
3
7
1
Rawhide Whip
weapon melee whip rawhide
Provoke: When you wound with this weapon, gain the priority target token.
 

         
    1    
  body




Rawhide Vest
armor set rawhide
+ 1 evasion
 

         

  
1
3
7
1
Bone Dagger
weapon melee dagger bone
On a Perfect hit, gain + 1 survival. Perfect hit: An attack roll result of a lantern 10.
 

         

  




Bone Earrings
item jewelry bone
At the start of the showdown, gain + 2 speed and + 2 strength tokens if insane and all gear in your gear grid has the bone keyword.
 

         

  
1
1
6
6
Zanbato
weapon melee grand two-handed bone mineral
[Slow] [Frail] [Deadly] Gains [Devastating] 1: Whenever you wound, inflict 1 additional wound.
 

         

  
1
1
7
3
Bone Darts
weapon ranged thrown bone
Range 6. [Frail]: When you attempt to wound a super-dense hit location, this weapon breaks. Archive this card at the end of the attack.
 

         
 
Fighting Arts & Disorders
 
Weapon Proficiency: None Specialist: No Master: No
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