Dung Beetle Knight Expansion Build 24 March, 2016



The Dung Beetle Knight is a straightforward build when approached in four parts:

  1. dung ball
  2. legs, torso and base
  3. shoulders with pauldrons and arms
  4. antennae and head


Dung Beetle Knight Expansion Contents
1 knight sprue with 2 50mm bases, 2 armor sprues with 2 30mm bases, card pack, gear pack, divider pack, rule book

As a heads up, DaytonaJoe on reddit sent me a note that the DBK he got only had one 50mm base. He asked KD support and they informed that the Dung Ball is 50mm and is not intended to have a base. I'll double check and confirm, but the ball would be fine on its own!


knight sprue front


knight sprue back


dung ball is two halves with a base


assembled


assembled on base. note the offset - glue the bottom of the base, then look down and set on 50mm base

As a heads up, DaytonaJoe on reddit sent me a note that the DBK he got only had one 50mm base. He asked KD support and they informed that the Dung Ball is 50mm and is not intended to have a base. I'll double check and confirm, but the ball would be fine on its own!


knight right and left legs, front and back torso, codpiece and breastplate


right and left legs, front and back torso on 50mm base


with codpiece and breastplate


upper components in assembly order:

  • two part shoulders and pauldrons
  • left arm with sword
  • right arm with hand
  • wings
  • antennae and head


light glue, slip the interior into the outer shoulder


right and left arms with hand and sword


attached


right and left wing are specific - glue the "outer" side and end of the wings


fold over a cut index card to force the wings out


test fit the shoulder assembly into the torso - note the cut marks on the upper torso edge for fit
I did NOT glue the shoulder assembly to the torso


close up of antennae. three of them have slot/tab points, the other 3 are glue and hold


attach head


final build left view


final build right view


final build rear view


final with dung ball